(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@angular/cdk/overlay'), require('@angular/cdk/a11y'), require('@angular/common'), require('@angular/core'), require('@angular/material/core'), require('tslib'), require('@angular/cdk/bidi'), require('@angular/cdk/coercion'), require('@angular/cdk/keycodes'), require('@angular/cdk/layout'), require('@angular/cdk/platform'), require('@angular/cdk/portal'), require('@angular/cdk/scrolling'), require('rxjs'), require('rxjs/operators'), require('@angular/animations')) : typeof define === 'function' && define.amd ? define('@angular/material/tooltip', ['exports', '@angular/cdk/overlay', '@angular/cdk/a11y', '@angular/common', '@angular/core', '@angular/material/core', 'tslib', '@angular/cdk/bidi', '@angular/cdk/coercion', '@angular/cdk/keycodes', '@angular/cdk/layout', '@angular/cdk/platform', '@angular/cdk/portal', '@angular/cdk/scrolling', 'rxjs', 'rxjs/operators', '@angular/animations'], factory) : (global = global || self, factory((global.ng = global.ng || {}, global.ng.material = global.ng.material || {}, global.ng.material.tooltip = {}), global.ng.cdk.overlay, global.ng.cdk.a11y, global.ng.common, global.ng.core, global.ng.material.core, global.tslib, global.ng.cdk.bidi, global.ng.cdk.coercion, global.ng.cdk.keycodes, global.ng.cdk.layout, global.ng.cdk.platform, global.ng.cdk.portal, global.ng.cdk.scrolling, global.rxjs, global.rxjs.operators, global.ng.animations)); }(this, (function (exports, overlay, a11y, common, core, core$1, tslib, bidi, coercion, keycodes, layout, platform, portal, scrolling, rxjs, operators, animations) { 'use strict'; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Animations used by MatTooltip. * @docs-private */ var matTooltipAnimations = { /** Animation that transitions a tooltip in and out. */ tooltipState: animations.trigger('state', [ animations.state('initial, void, hidden', animations.style({ opacity: 0, transform: 'scale(0)' })), animations.state('visible', animations.style({ transform: 'scale(1)' })), animations.transition('* => visible', animations.animate('200ms cubic-bezier(0, 0, 0.2, 1)', animations.keyframes([ animations.style({ opacity: 0, transform: 'scale(0)', offset: 0 }), animations.style({ opacity: 0.5, transform: 'scale(0.99)', offset: 0.5 }), animations.style({ opacity: 1, transform: 'scale(1)', offset: 1 }) ]))), animations.transition('* => hidden', animations.animate('100ms cubic-bezier(0, 0, 0.2, 1)', animations.style({ opacity: 0 }))), ]) }; /** Time in ms to throttle repositioning after scroll events. */ var SCROLL_THROTTLE_MS = 20; /** CSS class that will be attached to the overlay panel. */ var TOOLTIP_PANEL_CLASS = 'mat-tooltip-panel'; /** Options used to bind passive event listeners. */ var passiveListenerOptions = platform.normalizePassiveListenerOptions({ passive: true }); /** * Time between the user putting the pointer on a tooltip * trigger and the long press event being fired. */ var LONGPRESS_DELAY = 500; /** * Creates an error to be thrown if the user supplied an invalid tooltip position. * @docs-private */ function getMatTooltipInvalidPositionError(position) { return Error("Tooltip position \"" + position + "\" is invalid."); } /** Injection token that determines the scroll handling while a tooltip is visible. */ var MAT_TOOLTIP_SCROLL_STRATEGY = new core.InjectionToken('mat-tooltip-scroll-strategy'); /** @docs-private */ function MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY(overlay) { return function () { return overlay.scrollStrategies.reposition({ scrollThrottle: SCROLL_THROTTLE_MS }); }; } /** @docs-private */ var MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = { provide: MAT_TOOLTIP_SCROLL_STRATEGY, deps: [overlay.Overlay], useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY, }; /** Injection token to be used to override the default options for `matTooltip`. */ var MAT_TOOLTIP_DEFAULT_OPTIONS = new core.InjectionToken('mat-tooltip-default-options', { providedIn: 'root', factory: MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY }); /** @docs-private */ function MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY() { return { showDelay: 0, hideDelay: 0, touchendHideDelay: 1500, }; } /** * Directive that attaches a material design tooltip to the host element. Animates the showing and * hiding of a tooltip provided position (defaults to below the element). * * https://material.io/design/components/tooltips.html */ var MatTooltip = /** @class */ (function () { function MatTooltip(_overlay, _elementRef, _scrollDispatcher, _viewContainerRef, _ngZone, _platform, _ariaDescriber, _focusMonitor, scrollStrategy, _dir, _defaultOptions, /** * @deprecated _hammerLoader parameter to be removed. * @breaking-change 9.0.0 */ // Note that we need to give Angular something to inject here so it doesn't throw. _hammerLoader) { var _this = this; this._overlay = _overlay; this._elementRef = _elementRef; this._scrollDispatcher = _scrollDispatcher; this._viewContainerRef = _viewContainerRef; this._ngZone = _ngZone; this._platform = _platform; this._ariaDescriber = _ariaDescriber; this._focusMonitor = _focusMonitor; this._dir = _dir; this._defaultOptions = _defaultOptions; this._position = 'below'; this._disabled = false; /** The default delay in ms before showing the tooltip after show is called */ this.showDelay = this._defaultOptions.showDelay; /** The default delay in ms before hiding the tooltip after hide is called */ this.hideDelay = this._defaultOptions.hideDelay; /** * How touch gestures should be handled by the tooltip. On touch devices the tooltip directive * uses a long press gesture to show and hide, however it can conflict with the native browser * gestures. To work around the conflict, Angular Material disables native gestures on the * trigger, but that might not be desirable on particular elements (e.g. inputs and draggable * elements). The different values for this option configure the touch event handling as follows: * - `auto` - Enables touch gestures for all elements, but tries to avoid conflicts with native * browser gestures on particular elements. In particular, it allows text selection on inputs * and textareas, and preserves the native browser dragging on elements marked as `draggable`. * - `on` - Enables touch gestures for all elements and disables native * browser gestures with no exceptions. * - `off` - Disables touch gestures. Note that this will prevent the tooltip from * showing on touch devices. */ this.touchGestures = 'auto'; this._message = ''; /** Manually-bound passive event listeners. */ this._passiveListeners = new Map(); /** Emits when the component is destroyed. */ this._destroyed = new rxjs.Subject(); /** * Handles the keydown events on the host element. * Needs to be an arrow function so that we can use it in addEventListener. */ this._handleKeydown = function (event) { if (_this._isTooltipVisible() && event.keyCode === keycodes.ESCAPE && !keycodes.hasModifierKey(event)) { event.preventDefault(); event.stopPropagation(); _this._ngZone.run(function () { return _this.hide(0); }); } }; this._scrollStrategy = scrollStrategy; if (_defaultOptions) { if (_defaultOptions.position) { this.position = _defaultOptions.position; } if (_defaultOptions.touchGestures) { this.touchGestures = _defaultOptions.touchGestures; } } _focusMonitor.monitor(_elementRef) .pipe(operators.takeUntil(this._destroyed)) .subscribe(function (origin) { // Note that the focus monitor runs outside the Angular zone. if (!origin) { _ngZone.run(function () { return _this.hide(0); }); } else if (origin === 'keyboard') { _ngZone.run(function () { return _this.show(); }); } }); _ngZone.runOutsideAngular(function () { _elementRef.nativeElement.addEventListener('keydown', _this._handleKeydown); }); } Object.defineProperty(MatTooltip.prototype, "position", { /** Allows the user to define the position of the tooltip relative to the parent element */ get: function () { return this._position; }, set: function (value) { if (value !== this._position) { this._position = value; if (this._overlayRef) { this._updatePosition(); if (this._tooltipInstance) { this._tooltipInstance.show(0); } this._overlayRef.updatePosition(); } } }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "disabled", { /** Disables the display of the tooltip. */ get: function () { return this._disabled; }, set: function (value) { this._disabled = coercion.coerceBooleanProperty(value); // If tooltip is disabled, hide immediately. if (this._disabled) { this.hide(0); } }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "message", { /** The message to be displayed in the tooltip */ get: function () { return this._message; }, set: function (value) { var _this = this; this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message); // If the message is not a string (e.g. number), convert it to a string and trim it. this._message = value != null ? ("" + value).trim() : ''; if (!this._message && this._isTooltipVisible()) { this.hide(0); } else { this._updateTooltipMessage(); this._ngZone.runOutsideAngular(function () { // The `AriaDescriber` has some functionality that avoids adding a description if it's the // same as the `aria-label` of an element, however we can't know whether the tooltip trigger // has a data-bound `aria-label` or when it'll be set for the first time. We can avoid the // issue by deferring the description by a tick so Angular has time to set the `aria-label`. Promise.resolve().then(function () { _this._ariaDescriber.describe(_this._elementRef.nativeElement, _this.message); }); }); } }, enumerable: true, configurable: true }); Object.defineProperty(MatTooltip.prototype, "tooltipClass", { /** Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. */ get: function () { return this._tooltipClass; }, set: function (value) { this._tooltipClass = value; if (this._tooltipInstance) { this._setTooltipClass(this._tooltipClass); } }, enumerable: true, configurable: true }); /** * Setup styling-specific things */ MatTooltip.prototype.ngOnInit = function () { // This needs to happen in `ngOnInit` so the initial values for all inputs have been set. this._setupPointerEvents(); }; /** * Dispose the tooltip when destroyed. */ MatTooltip.prototype.ngOnDestroy = function () { var nativeElement = this._elementRef.nativeElement; clearTimeout(this._touchstartTimeout); if (this._overlayRef) { this._overlayRef.dispose(); this._tooltipInstance = null; } // Clean up the event listeners set in the constructor nativeElement.removeEventListener('keydown', this._handleKeydown); this._passiveListeners.forEach(function (listener, event) { nativeElement.removeEventListener(event, listener, passiveListenerOptions); }); this._passiveListeners.clear(); this._destroyed.next(); this._destroyed.complete(); this._ariaDescriber.removeDescription(nativeElement, this.message); this._focusMonitor.stopMonitoring(nativeElement); }; /** Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input */ MatTooltip.prototype.show = function (delay) { var _this = this; if (delay === void 0) { delay = this.showDelay; } if (this.disabled || !this.message || (this._isTooltipVisible() && !this._tooltipInstance._showTimeoutId && !this._tooltipInstance._hideTimeoutId)) { return; } var overlayRef = this._createOverlay(); this._detach(); this._portal = this._portal || new portal.ComponentPortal(TooltipComponent, this._viewContainerRef); this._tooltipInstance = overlayRef.attach(this._portal).instance; this._tooltipInstance.afterHidden() .pipe(operators.takeUntil(this._destroyed)) .subscribe(function () { return _this._detach(); }); this._setTooltipClass(this._tooltipClass); this._updateTooltipMessage(); this._tooltipInstance.show(delay); }; /** Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input */ MatTooltip.prototype.hide = function (delay) { if (delay === void 0) { delay = this.hideDelay; } if (this._tooltipInstance) { this._tooltipInstance.hide(delay); } }; /** Shows/hides the tooltip */ MatTooltip.prototype.toggle = function () { this._isTooltipVisible() ? this.hide() : this.show(); }; /** Returns true if the tooltip is currently visible to the user */ MatTooltip.prototype._isTooltipVisible = function () { return !!this._tooltipInstance && this._tooltipInstance.isVisible(); }; /** Create the overlay config and position strategy */ MatTooltip.prototype._createOverlay = function () { var _this = this; if (this._overlayRef) { return this._overlayRef; } var scrollableAncestors = this._scrollDispatcher.getAncestorScrollContainers(this._elementRef); // Create connected position strategy that listens for scroll events to reposition. var strategy = this._overlay.position() .flexibleConnectedTo(this._elementRef) .withTransformOriginOn('.mat-tooltip') .withFlexibleDimensions(false) .withViewportMargin(8) .withScrollableContainers(scrollableAncestors); strategy.positionChanges.pipe(operators.takeUntil(this._destroyed)).subscribe(function (change) { if (_this._tooltipInstance) { if (change.scrollableViewProperties.isOverlayClipped && _this._tooltipInstance.isVisible()) { // After position changes occur and the overlay is clipped by // a parent scrollable then close the tooltip. _this._ngZone.run(function () { return _this.hide(0); }); } } }); this._overlayRef = this._overlay.create({ direction: this._dir, positionStrategy: strategy, panelClass: TOOLTIP_PANEL_CLASS, scrollStrategy: this._scrollStrategy() }); this._updatePosition(); this._overlayRef.detachments() .pipe(operators.takeUntil(this._destroyed)) .subscribe(function () { return _this._detach(); }); return this._overlayRef; }; /** Detaches the currently-attached tooltip. */ MatTooltip.prototype._detach = function () { if (this._overlayRef && this._overlayRef.hasAttached()) { this._overlayRef.detach(); } this._tooltipInstance = null; }; /** Updates the position of the current tooltip. */ MatTooltip.prototype._updatePosition = function () { var position = this._overlayRef.getConfig().positionStrategy; var origin = this._getOrigin(); var overlay = this._getOverlayPosition(); position.withPositions([ tslib.__assign(tslib.__assign({}, origin.main), overlay.main), tslib.__assign(tslib.__assign({}, origin.fallback), overlay.fallback) ]); }; /** * Returns the origin position and a fallback position based on the user's position preference. * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`). */ MatTooltip.prototype._getOrigin = function () { var isLtr = !this._dir || this._dir.value == 'ltr'; var position = this.position; var originPosition; if (position == 'above' || position == 'below') { originPosition = { originX: 'center', originY: position == 'above' ? 'top' : 'bottom' }; } else if (position == 'before' || (position == 'left' && isLtr) || (position == 'right' && !isLtr)) { originPosition = { originX: 'start', originY: 'center' }; } else if (position == 'after' || (position == 'right' && isLtr) || (position == 'left' && !isLtr)) { originPosition = { originX: 'end', originY: 'center' }; } else { throw getMatTooltipInvalidPositionError(position); } var _a = this._invertPosition(originPosition.originX, originPosition.originY), x = _a.x, y = _a.y; return { main: originPosition, fallback: { originX: x, originY: y } }; }; /** Returns the overlay position and a fallback position based on the user's preference */ MatTooltip.prototype._getOverlayPosition = function () { var isLtr = !this._dir || this._dir.value == 'ltr'; var position = this.position; var overlayPosition; if (position == 'above') { overlayPosition = { overlayX: 'center', overlayY: 'bottom' }; } else if (position == 'below') { overlayPosition = { overlayX: 'center', overlayY: 'top' }; } else if (position == 'before' || (position == 'left' && isLtr) || (position == 'right' && !isLtr)) { overlayPosition = { overlayX: 'end', overlayY: 'center' }; } else if (position == 'after' || (position == 'right' && isLtr) || (position == 'left' && !isLtr)) { overlayPosition = { overlayX: 'start', overlayY: 'center' }; } else { throw getMatTooltipInvalidPositionError(position); } var _a = this._invertPosition(overlayPosition.overlayX, overlayPosition.overlayY), x = _a.x, y = _a.y; return { main: overlayPosition, fallback: { overlayX: x, overlayY: y } }; }; /** Updates the tooltip message and repositions the overlay according to the new message length */ MatTooltip.prototype._updateTooltipMessage = function () { var _this = this; // Must wait for the message to be painted to the tooltip so that the overlay can properly // calculate the correct positioning based on the size of the text. if (this._tooltipInstance) { this._tooltipInstance.message = this.message; this._tooltipInstance._markForCheck(); this._ngZone.onMicrotaskEmpty.asObservable().pipe(operators.take(1), operators.takeUntil(this._destroyed)).subscribe(function () { if (_this._tooltipInstance) { _this._overlayRef.updatePosition(); } }); } }; /** Updates the tooltip class */ MatTooltip.prototype._setTooltipClass = function (tooltipClass) { if (this._tooltipInstance) { this._tooltipInstance.tooltipClass = tooltipClass; this._tooltipInstance._markForCheck(); } }; /** Inverts an overlay position. */ MatTooltip.prototype._invertPosition = function (x, y) { if (this.position === 'above' || this.position === 'below') { if (y === 'top') { y = 'bottom'; } else if (y === 'bottom') { y = 'top'; } } else { if (x === 'end') { x = 'start'; } else if (x === 'start') { x = 'end'; } } return { x: x, y: y }; }; /** Binds the pointer events to the tooltip trigger. */ MatTooltip.prototype._setupPointerEvents = function () { var _this = this; // The mouse events shouldn't be bound on mobile devices, because they can prevent the // first tap from firing its click event or can cause the tooltip to open for clicks. if (!this._platform.IOS && !this._platform.ANDROID) { this._passiveListeners .set('mouseenter', function () { return _this.show(); }) .set('mouseleave', function () { return _this.hide(); }); } else if (this.touchGestures !== 'off') { this._disableNativeGesturesIfNecessary(); var touchendListener = function () { clearTimeout(_this._touchstartTimeout); _this.hide(_this._defaultOptions.touchendHideDelay); }; this._passiveListeners .set('touchend', touchendListener) .set('touchcancel', touchendListener) .set('touchstart', function () { // Note that it's important that we don't `preventDefault` here, // because it can prevent click events from firing on the element. clearTimeout(_this._touchstartTimeout); _this._touchstartTimeout = setTimeout(function () { return _this.show(); }, LONGPRESS_DELAY); }); } this._passiveListeners.forEach(function (listener, event) { _this._elementRef.nativeElement.addEventListener(event, listener, passiveListenerOptions); }); }; /** Disables the native browser gestures, based on how the tooltip has been configured. */ MatTooltip.prototype._disableNativeGesturesIfNecessary = function () { var element = this._elementRef.nativeElement; var style = element.style; var gestures = this.touchGestures; if (gestures !== 'off') { // If gestures are set to `auto`, we don't disable text selection on inputs and // textareas, because it prevents the user from typing into them on iOS Safari. if (gestures === 'on' || (element.nodeName !== 'INPUT' && element.nodeName !== 'TEXTAREA')) { style.userSelect = style.msUserSelect = style.webkitUserSelect = style.MozUserSelect = 'none'; } // If we have `auto` gestures and the element uses native HTML dragging, // we don't set `-webkit-user-drag` because it prevents the native behavior. if (gestures === 'on' || !element.draggable) { style.webkitUserDrag = 'none'; } style.touchAction = 'none'; style.webkitTapHighlightColor = 'transparent'; } }; MatTooltip.decorators = [ { type: core.Directive, args: [{ selector: '[matTooltip]', exportAs: 'matTooltip', },] } ]; /** @nocollapse */ MatTooltip.ctorParameters = function () { return [ { type: overlay.Overlay }, { type: core.ElementRef }, { type: scrolling.ScrollDispatcher }, { type: core.ViewContainerRef }, { type: core.NgZone }, { type: platform.Platform }, { type: a11y.AriaDescriber }, { type: a11y.FocusMonitor }, { type: undefined, decorators: [{ type: core.Inject, args: [MAT_TOOLTIP_SCROLL_STRATEGY,] }] }, { type: bidi.Directionality, decorators: [{ type: core.Optional }] }, { type: undefined, decorators: [{ type: core.Optional }, { type: core.Inject, args: [MAT_TOOLTIP_DEFAULT_OPTIONS,] }] }, { type: undefined, decorators: [{ type: core.Inject, args: [core.ElementRef,] }] } ]; }; MatTooltip.propDecorators = { position: [{ type: core.Input, args: ['matTooltipPosition',] }], disabled: [{ type: core.Input, args: ['matTooltipDisabled',] }], showDelay: [{ type: core.Input, args: ['matTooltipShowDelay',] }], hideDelay: [{ type: core.Input, args: ['matTooltipHideDelay',] }], touchGestures: [{ type: core.Input, args: ['matTooltipTouchGestures',] }], message: [{ type: core.Input, args: ['matTooltip',] }], tooltipClass: [{ type: core.Input, args: ['matTooltipClass',] }] }; return MatTooltip; }()); /** * Internal component that wraps the tooltip's content. * @docs-private */ var TooltipComponent = /** @class */ (function () { function TooltipComponent(_changeDetectorRef, _breakpointObserver) { this._changeDetectorRef = _changeDetectorRef; this._breakpointObserver = _breakpointObserver; /** Property watched by the animation framework to show or hide the tooltip */ this._visibility = 'initial'; /** Whether interactions on the page should close the tooltip */ this._closeOnInteraction = false; /** Subject for notifying that the tooltip has been hidden from the view */ this._onHide = new rxjs.Subject(); /** Stream that emits whether the user has a handset-sized display. */ this._isHandset = this._breakpointObserver.observe(layout.Breakpoints.Handset); } /** * Shows the tooltip with an animation originating from the provided origin * @param delay Amount of milliseconds to the delay showing the tooltip. */ TooltipComponent.prototype.show = function (delay) { var _this = this; // Cancel the delayed hide if it is scheduled if (this._hideTimeoutId) { clearTimeout(this._hideTimeoutId); this._hideTimeoutId = null; } // Body interactions should cancel the tooltip if there is a delay in showing. this._closeOnInteraction = true; this._showTimeoutId = setTimeout(function () { _this._visibility = 'visible'; _this._showTimeoutId = null; // Mark for check so if any parent component has set the // ChangeDetectionStrategy to OnPush it will be checked anyways _this._markForCheck(); }, delay); }; /** * Begins the animation to hide the tooltip after the provided delay in ms. * @param delay Amount of milliseconds to delay showing the tooltip. */ TooltipComponent.prototype.hide = function (delay) { var _this = this; // Cancel the delayed show if it is scheduled if (this._showTimeoutId) { clearTimeout(this._showTimeoutId); this._showTimeoutId = null; } this._hideTimeoutId = setTimeout(function () { _this._visibility = 'hidden'; _this._hideTimeoutId = null; // Mark for check so if any parent component has set the // ChangeDetectionStrategy to OnPush it will be checked anyways _this._markForCheck(); }, delay); }; /** Returns an observable that notifies when the tooltip has been hidden from view. */ TooltipComponent.prototype.afterHidden = function () { return this._onHide.asObservable(); }; /** Whether the tooltip is being displayed. */ TooltipComponent.prototype.isVisible = function () { return this._visibility === 'visible'; }; TooltipComponent.prototype.ngOnDestroy = function () { this._onHide.complete(); }; TooltipComponent.prototype._animationStart = function () { this._closeOnInteraction = false; }; TooltipComponent.prototype._animationDone = function (event) { var toState = event.toState; if (toState === 'hidden' && !this.isVisible()) { this._onHide.next(); } if (toState === 'visible' || toState === 'hidden') { this._closeOnInteraction = true; } }; /** * Interactions on the HTML body should close the tooltip immediately as defined in the * material design spec. * https://material.io/design/components/tooltips.html#behavior */ TooltipComponent.prototype._handleBodyInteraction = function () { if (this._closeOnInteraction) { this.hide(0); } }; /** * Marks that the tooltip needs to be checked in the next change detection run. * Mainly used for rendering the initial text before positioning a tooltip, which * can be problematic in components with OnPush change detection. */ TooltipComponent.prototype._markForCheck = function () { this._changeDetectorRef.markForCheck(); }; TooltipComponent.decorators = [ { type: core.Component, args: [{ selector: 'mat-tooltip-component', template: "
{{message}}
\n", encapsulation: core.ViewEncapsulation.None, changeDetection: core.ChangeDetectionStrategy.OnPush, animations: [matTooltipAnimations.tooltipState], host: { // Forces the element to have a layout in IE and Edge. This fixes issues where the element // won't be rendered if the animations are disabled or there is no web animations polyfill. '[style.zoom]': '_visibility === "visible" ? 1 : null', '(body:click)': 'this._handleBodyInteraction()', 'aria-hidden': 'true', }, styles: [".mat-tooltip-panel{pointer-events:none !important}.mat-tooltip{color:#fff;border-radius:4px;margin:14px;max-width:250px;padding-left:8px;padding-right:8px;overflow:hidden;text-overflow:ellipsis}.cdk-high-contrast-active .mat-tooltip{outline:solid 1px}.mat-tooltip-handset{margin:24px;padding-left:16px;padding-right:16px}\n"] }] } ]; /** @nocollapse */ TooltipComponent.ctorParameters = function () { return [ { type: core.ChangeDetectorRef }, { type: layout.BreakpointObserver } ]; }; return TooltipComponent; }()); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ var MatTooltipModule = /** @class */ (function () { function MatTooltipModule() { } MatTooltipModule.decorators = [ { type: core.NgModule, args: [{ imports: [ a11y.A11yModule, common.CommonModule, overlay.OverlayModule, core$1.MatCommonModule, ], exports: [MatTooltip, TooltipComponent, core$1.MatCommonModule], declarations: [MatTooltip, TooltipComponent], entryComponents: [TooltipComponent], providers: [MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER] },] } ]; return MatTooltipModule; }()); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Generated bundle index. Do not edit. */ exports.MAT_TOOLTIP_DEFAULT_OPTIONS = MAT_TOOLTIP_DEFAULT_OPTIONS; exports.MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY = MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY; exports.MAT_TOOLTIP_SCROLL_STRATEGY = MAT_TOOLTIP_SCROLL_STRATEGY; exports.MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY = MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY; exports.MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER; exports.MatTooltip = MatTooltip; exports.MatTooltipModule = MatTooltipModule; exports.SCROLL_THROTTLE_MS = SCROLL_THROTTLE_MS; exports.TOOLTIP_PANEL_CLASS = TOOLTIP_PANEL_CLASS; exports.TooltipComponent = TooltipComponent; exports.getMatTooltipInvalidPositionError = getMatTooltipInvalidPositionError; exports.matTooltipAnimations = matTooltipAnimations; Object.defineProperty(exports, '__esModule', { value: true }); }))); //# sourceMappingURL=material-tooltip.umd.js.map